Does Mobile Gaming Spell The End For Nintendo?

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The Nintendo Switch has been out for a while now, and I think we all appreciate just how successful it’s actually been. It was written off as a flop as soon as it was announced; not just by me, but by critics everywhere. I’ve never been so pleased to have been wrong, and although I haven’t invested in one myself yet, I’ll certainly be picking one up as soon as I have chance.

A few months ago, I wrote a now outdated post about how I’ll give the Switch a miss, or at least during its infancy. Since then, a lot has happened and there were far more launch titles than first announced; but I still stand by the prediction I made at the time:

Personally, I think this will be the final console Nintendo release and that’s a real shame. My true fear is that their focus will quickly turn to mobile and tablet applications, it seems inevitable. I wrote a piece asking the question “Is portable gaming dying?” just before Christmas, and the answer is a depressing “Yes”.

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Gameception – My favourite minigames

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It’s not uncommon to see games within games. Mini games, as they have become known are an extremely popular way for developers to flesh out their games and give them more life and playability. In reality, they only serve to elude the player into believing the game is full of content and depth, whilst distracting them from what they’re meant to be doing. More often than not, there are a number of mini games within a game. Rockstar Games love adding additional activities to their games, such as BMX races in Bully, Rampages in GTA and Five Finger Fillet on Red Dead: Redemption. They’re not the king of mini games and side-activities though. They may add a lot of content to their games, but they have yet to beat the record set by a certain Final Fantasy game. Released way back in 1997, Final Fantasy VII boasted over 30 mini games. The highly anticipated re-release however, will not feature all of the mini games in the episodic offerings. Unfortunately, Square-Enix have said that cuts will have to be made, and I think we’d all rather some of the mini games were axed over something much more meaningful. I’ve previously been rather hesitant over remasters (I had a rant not too long ago, actually), but I can fully get onboard this hype train.  However, it remains to be seen exactly what will be included, and what will be left on the cutting room floor. Chocobo Racing was one of many memorable mini games included in Final Fantasy VII, so lets hope it makes the grade.

Occasionally, you fall upon an absolute gem of a mini game. Here are some of my all-time favourites…

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