Grunt Birthday Party

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Today’s my birthday, I’ve somehow bumbled through life and reached the ripe old age of 23.

Yay for me.

My girlfriend had been hinting for weeks that she had got me a Nintendo Switch. Dropping sarcastic comments here and there whenever an advert appeared on TV. She’s never been known for her subtlety, so although I was relatively excited thinking about the hot prospect of taking a shiny new console on holiday with me (I’d be just like that guy sat on the plane in the announcement trailer), I was concerned at the same time.

SwitchAirplane

The pair of us are incredibly irresponsible when it comes to birthday and Christmas gifts. We always spend far too much on each other and often go overboard with what we end up getting. For the past year or two, this has been subdued to some degree now that we live together and have bills to pay. Even so, I know what she’s like and with her birthday already gone, she’ll try to ‘beat’ what I bought for her.

The Nintendo Switch is expensive. I don’t want my baby girl spending that kind of money on me. I’m not materialistic at all. I’d be just as happy with a big mug of tea in bed and a kiss. I’ve told her this, and I’ve told her how bad I’d feel if she actually spend that kind of cash.

The key concern though, and this is a big one, is I’m fearful for the wellbeing of my PSVita. He’s a plucky little guy, that’s finally found his place in the world and having a new portable console might condemn the poor console to the depths of a drawer or a box in the attic.

I’m just not ready to part with him just yet, and whilst I’m in this mindset I’m not sure if I’d ever be able to enjoy both of them in my life.

switch

Not to worry though, she didn’t get me one. She spent a small fortune on a plethora of other things, but no Switch. In fact, I’ve had absolutely nothing video game related off of her, which might be a subliminal message asking me to lay off the gaming…

Any-who, my PSVita lives to fight another day!


For a bit of fun, what happened in 1994 video game-wise? Lets take a look, here’s list that totally wasnt copied straight from Wikipedia…

Events
  • Nintendo proclaims “1994: The Year of the Cartridge”.
  • Nintendo Australia Pty. Ltd, the Australian subsidiary of Nintendo Co., Ltd is established and opened by Hiroshi Yamauchi and effectively ends Mattel Australia’s distribution of Nintendo’s products throughout Australia.
  • “Project Reality” is renamed the Nintendo Ultra 64. The console’s design is revealed to the public for the first time in spring 1994.
  • April — Interactive Digital Software Association (IDSA) founded (name changed to the Entertainment Software Association in 2003); IDSA founds Entertainment Software Rating Board (ESRB)
  • April 28 — Sega and MGM make a venture to create video games, movies, and television programs.
  • June 24 — The Computer Game Developers Association is formed by Ernest W. Adams.
  • November — Game Zero magazine drops their print format and becomes the first video game news magazine on the web.
  • November 10 — William Higinbotham, creator of Tennis for Two (1958), dies at 84.
Notable releases
  • January – Mega Man X is released in the US.
  • February 2 — Sonic the Hedgehog 3 (Sega, Mega Drive/Genesis), introduces Knuckles the Echidna.
  • February 23 – Super Street Fighter II Turbo (Arcade), introduces Akuma.
  • March 15 – Mega Man 6 is released in the US.
  • March 19 — Super Metroid (SNES), distributed on a 24-megabit cartridge (the largest of its time), called the “best game of all time” by Electronic Gaming Monthly in 2002.
  • March 27 – Origin releases Wing Commander III: Heart of the Tiger, based both around space simulation gameplay and an interactive movie with big-name actors. It’s one of the most expensive games developed, with a budget of $4 million USD.
  • April 2 – Square Co. releases Final Fantasy VI (then known as Final Fantasy III in North America) for the SNES on April 2 in Japan and October 11 in North America.
  • May 3 — Epic MegaGames releases Jazz Jackrabbit, a console-style “animal with attitude” platformer.
  • June 2 – Sir-Tech releases turn-based tactics game Jagged Alliance, the first installment of Jagged Alliance series.
  • July — LucasArts releases TIE Fighter.
  • July 5 — Capcom releases Darkstalkers.
  • July 15 — Acclaim Entertainment and Mirage releases the fighting game Rise of the Robots.
  • August 2 — Shiny Entertainment releases Earthworm Jim.
  • August 25 — SNK Playmore releases The King of Fighters.
  • August 27 — Nintendo releases Mother 2 for the Super Famicom in Japan, which was released almost a year later in North America on the Super Nintendo Entertainment System as EarthBound. EarthBound also introduces Ness.
  • August 31 – Electronic Arts releases The Need for Speed for the 3DO, which begins the most successful racing game franchise of all time.
  • September – MicroProse releases Master of Magic.
  • September 9 — The Super NES version of Mortal Kombat 2 is released with all blood and fatalities left intact, the first major release on any Nintendo console at that point to have such content.
  • September 22 — Looking Glass Studios releases System Shock.
  • October — Killer Instinct (Rare), the first arcade machine with an internal hard disk.
  • October 10 — id Software releases Doom II and Dave D. Taylor creates a Linux port of the original Doom, becoming the first major game for the new operating system.
  • October 17 — Sonic & Knuckles is released. It allows a player to connect previous Sonic games to the cartridge, making Knuckles playable in them.
  • October 25 — MicroProse releases UFO: Enemy Unknown and the Strategy Game of the Year Master of Orion.
  • November — Sega releases the 32X add-on in Europe and the US alongside Doom and Star Wars Arcade.
  • November 21 — Nintendo releases Rare’s Donkey Kong Country (SNES), featuring 3D pre-rendered graphics. It also introduces Diddy Kong.
  • November 23 — Blizzard Entertainment releases the real-time strategy game Warcraft, which spawns a franchise and influences many later games.
  • November 23 — Sierra On-Line releases the computer adventure game King’s Quest VII: The Princeless Bride, the first in the series to use “SVGA” graphics.
  • December 9 — Namco releases its first 3D fighting game Tekken to arcades.
  • December 10 — Nintendo releases Wario’s Woods, the last official game to be released on the Nintendo Entertainment System (NES) in North America before Nintendo would officially discontinue production of the console.
  • December 16 – Mega Man X2 is released in Japan.
  • December 21 — Bungie releases Marathon, one of the earliest original (non-ported) first-person shooters for the Macintosh.
  • December 24 — Heretic is released by id Software. It the first in Raven Software’s Heretic/Hexen series and also the first game bundled with DWANGO, one of the earliest online multiplayer services
  • Maxis releases SimCity 2000, sequel to the popular SimCity.
  • Sega releases the Daytona USA racing game in arcades.
  • Sensible Software releases Sensible World of Soccer, regarded as the best Amiga game of all time by British Amiga magazine Amiga Power.
  • Namco releases Point Blank in arcades.
Hardware
  • Aiwa releases the Aiwa Mega-CD multimedia home console in Japan only.
  • Bandai releases the Playdia multimedia home console.
  • NEC releases the PC-FX multimedia home console.
  • Sega:
    • introduces the North American cable TV Sega Channel in cooperation with Time Warner (AOL Time Warner); the subscription service provides Sega Genesis games via cable box to customers
    • releases the Sega 32X add-on for the Sega Mega Drive/Genesis in Europe (November 14), North America (November 21) and Japan (December 3)
    • releases the Sega Nomad handheld console in North America, a portable Sega Genesis.
    • releases the Sega Saturn home console in Japan on November 22
  • SNK releases the Neo Geo CD home console.
  • Sony releases the PlayStation home console in Japan on December 3.
  • Nintendo releases the Super Game Boy adapter for the SNES home console.
  • Atari Corporation discontinues the Lynx handheld system.
Business
  • New companies:Neversoft
  • Defunct: Commodore, Tradewest
  • September 14 – Video gaming magazine Nintendomagasinet is cancelled after four years. Number 9 of 1994 would have been released on this day, but instead the magazine joins Super Power.
  • Apogee establishes the 3D Realms Entertainment division.
  • Blizzard Entertainment is renamed from Silicon & Synapse.
  • SSI sold to Mindscape
  • Alpex Computer Corp. v. Nintendo lawsuit: Alpex sues Nintendo over patent infringements. Nintendo loses the case.
  • Nintendo of America, Inc. v. Dragon Pacific Intern

I mean… not that I can recall any of that happening, obviously.

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